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a big fan of how you both really got to squeeze out as much story for these comics as you could with a combination of page layouts and flashes to other parts of the night, that kinda non-linearness is something i am very much a fan of so thats pr good
The action and coloring of this comic are pretty nifty and while the fight between these two babes is good i ultimately am not a fan of the ending, as stopping a punch by collapsing a tree on just the fist? that's a bit of an anti-climax, and while it justifies the scene after of them talking about the refugees, it just felt a bit implausible in the context of a fight
As i said above, love how you both really got to squeeze out as much story for these comics as you could, and using the flashes from page to page to show other parts of the night, that story telling device in comics makes every page surprising and gives a fun rhythm to reading!
I love your adaptation of the opponent too you really got the techy bits look nice and the environment of the mush forrest really works in your style, i LOVE the art in this!! Fantastic work, and i can not wait to see more of Lu!!
LU's BACK!
The detailing for a lot of elements in this comic is great, but the scenery (especially on page 1) is absolutely scrumptious. The richness of detail in the woods makes the setting feel more solid, and higher-stakes than the relatively ethereal feeling you've cultivated with the battledome's golden halls. Those feel quite dreamlike by comparison, and that helps heighten some of the character establishment for Lu (more on that below).
The detailing on your opponent is quite loving as well, and I like how, well...shiny you make Kalky. Nails the spacewoman vibes she brings to the table, and emphasizes her flashiness relative to the more low-key Lu.
Lu's always been a bit of a fish-out-of-water character, both in the sense of the original character conceit, but also in how you've written her over the course of multiple tournaments, and I like how you further that with the medium touches here - her awkwardness in conversing with Kalky, her discomfort and trouble articulating on the stage - it all serves her character well, and contrasts her very effectively with the more exuberant and at-ease Kalky.
I like Lu's fighting style in this one - the not quite dirty fighting, but still making use of a by-any-means guile feels very right for her, and it's a very clever use of her proxy powers to set up the tripwire for Kalky. The sequence is really well laid-out, and that final punch FEELS solid and satisfying.
Awesome job, and always great to see Lu back at it throwing punches.
Up front, terrific job with the scene-setting. I've enjoyed the comics this round that have explicitly shown off the forest inside the battledome, and this one delivered on that front. I also enjoyed the alien designs for the bouncers/ tournament security; the bit of dialogue on page one was a nice bit of banter that enriched the larger BBBB setting and showed off that Kalky is the sort of character who uses wits as much as power to get her objectives (foreshadowing????).
Strong work on illustrating the environment. The colors for the sky and trees gel beautifully, and make a great backdrop for the laser and power-punches that make up the meat of the fight. Especial love for the last panel on page 4 - there's something about how you illustrate the movement of the foilage that evokes leaves, waves, adn fire in my mind all at once.
The character building is nicely handled all throughout. Giving both characters (in some cases as of yet unrevealed) ulterior motives was a smart move that lets you show off how they operate with how open each of them are with discussing those motives. That Kalky isn't terse, but rather flippant and deceptive about having an ulterior motive is a small note, but one I like for what it says about her character. Like her dialogue with the guards at the comic's opening, it serves as a great foreshadowing for how she'll operate in the fight, deceiving Lu and baiting her into the final blow that proves to be her undoing.
Big love for Kalkyza getting her win in with the tricky shot on the branch; we love an indirect attack!
Solid work on this; you've created a very intriguing new character for the Junction, and a really well-crafted tale for them to feature in to boot!
Man GOD damn Camel, those backgrounds and your colouring in this is fucking MINT (literally with how much of that green you used hahaha) I absolutely loved this comic, the artwork is gorgeous and presenting it in a non linear format works really well with the story that you told. There's a few panels where it isnt as finished as the rest but the rest of it is so good that it honestly doesnt even matter. In some instinces it makes it look like it is all stylized which works well in your favour. I'm interested to see what you are trying to set up here, we get a little taste of that mystery man, can't wait to see what else you do. Great comic
This is a nice little comic. I loved those two little freaks at the start of the comic, One of them gives off Big wolke vibes lol, they are very fun. I do wish we had more of the fight panels and the conversation before hand closer together. The way it's set up right now slows the fight down and takes away a lot of the impact of the fight for me and would in my opinion give the comic a better pace overall in general. All in all you did a real nice job with this, art is really crisp and well put together, nice job
What a round 1! So blown away by the utter detailing of those jungle scene establishing shots on page one. The way your use of color implies depth of how thick it is is really great. also your detailing on Kalkyza's armor does you credit showing such TLC to your opponent. you're definitely not an artist that suffers from same face syndrome- both these babes are so unique in appearance. Your fungal forest arena is giving me such hunger games vibes which really is the kind of excitement you wanna see in tournies like this. Looking forward to more from Lu!
Your fighting choreography and composition is great. I especially love the impact panel on page four. Its wild to see such a buxom fighter being so nimble and on the offense in a creative way with her tech as well as using the environment to her advantage. Bouncing between dialogue before the match and during was an interesting bounce of perspectives which better informed the tussle- not to mention the care put in the design of the alien tournament organizers. It's always fun to see a peek of the world your characters are bouncing around in. The pair of you really have a handle on storytelling, which made for an entertaining read but a tough vote.
I know you weren't happy with some of this, but I think you did stellar still. Your blacks and your compositions are awesome. You have such strong posing and you made a super fun comic with both your opponent and the setting. You really do a great job making Lu feel out-classed in this tournament but the way she does stuff is really fun. The present neon-green color is really good and I love the way that page 6 punch turned out. On the whole, this is just a really great looking comic, even with unfinished parts. This is awesome, I can't wait to see more from you soon, man. Great job!
This was a fun comic! I like Kalkyza's whole Mega Man appearance and I think you did a great job with your story. Your background work is looking improved, but it doesn't exactly jive with your solid outline character art. Furthermore, the backgrounds themselves are lacking a little bit of definition in some spots. On the whole, your action was fun and paced nicely. I liked the way you dispatched your opponent and I think you did a great job making some intrigue for the character and what her story is actually about. Whether or not we see it continued in Battle Babes, I sure hope we see some more comics involving soon! Great work!
Oh my goodness these colors. The backgrounds especially are so VIBRANT, they feel like they tell the story as much as the characters, lighting plays such a big part. The non-linear storytelling is a strong choice, it's exciting and simple to follow while always feeling like you're seeing new things you didn't think about. It's a shame the person in page 4 doesn't get shown again, I was expecting them to be a payoff in this comic rather than a setup, but it's a small thing. Overall, this comic is absolutely bursting with action and character, dang. Those greens and yellows!
This comic goes all in on the storytelling aspect, with more complex motivations and dialog between the characters. And that has its own payoffs! The tree is a clever way to pin these characters down without having them fight the entire comic. Their back and forth is amusingly pleasant and reasonable even during their most violent actions, and the variety of locations makes the world feel like a real living place. The lineart strong at giving actions weight, but feels like it could go with more variety so that every location and character didn't have the same presence on the page. Even so, well done on the start of an epic!
Prometheus
YIPPIEEE BATTLE BABES THE BABES ARE BATTLINGG WAHOOOO
Comment posted: September 30th, 2024 at 9:18 PM