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Voting is closed.
I think just about everyone will remark on this, but WOW that layout! That formatting! This progression across the block was really well-executed, and you knocked it out of the park getting all these moving parts clearly and efficiently conveyed to the reader. That it all fits together into a continuous panorama of storytelling is ll the more impressive, and shows a real sincere appreciation for the craft, and speaks to your skill therewith.
The actual story being told feels like it silos each set of OCs more so than I would hope to see in an OCT. It's two stories happening in parallel, or not even really, because it doesn't feel like there's any reason they would necessarily NEED to be happening at the same time, and they don't seem to have any thematic interplay. It also feels as though you could replace your opponents with two completely different OCs doing something completely different and it would have not made a difference to what Lu and Orfin are doing.
All that said, the two storylines have undeniable strengths; Lu and Orfin's game of chase and tag (pun intended) is very well choreographed, and leaves me eager to see what their evolving story has to show us yet. Myrtle and Krissy's cronut date is, by contrast, VERY cute, and you've cultivated a really nice story for the two of them. The contrast between Krissy's excited infogushing and Myrtle's appreciative company are both well-captured. All in all some really great elements running from start to finish here!
"Extra-dimensionl worm in the park" is a great premise for the junction-verse, and you've hit a nice balance of "oh this is serious problem" and "but yeah this seems like the sort of thing that would happen around here." It was great to see Krissy take the center stage here and find a solution to the worm problem that was so empathetic. I think you also did a great job having the interaction between Krissy and Myrtle be very sweet, and not feel too one-sided, even though one of them is doing basically all the talking.
Biggest suggestion for area of improvement on this one would be working in an additional round of proofreading, if you're able. The writing is pretty solid, but riddled with spelling/ grammar/ punctuation issues throughout. Myrtle also slips a bit out of focus once the action gets going, and I would have loved if there was something a bit more to her supporting Krissy, but what is there feels sufficient, esp considering she was more at the forefront of the first-round comic.
The muted color scheme here is a striking and I think successful contrast to the colors of the party in round 1. It does lot to make the more colorful magical bits at the end stand out strong, and emphasizes how Krissy is finding a non-flashy, but nonetheless effective way of dealing with the danger at hand. the range of expressions and judicious deployment thereof is another visual strength of this comic. The over-the top expressions (the surprised faces, Myrtle's crushing-hard face) are of course excellent, but so are the more subtle expressions, like Lu-s game-face and Krissy's more understated smiles around Myrtle. The art generally also shows a consistent stye and level of polish that make for a really pleasant read.
I gotta say I really dig the compositions you got going on in this comic. The full page sort of time lapse thing here is a pretty interesting way to show the action, and showing alot of it at once. Then it literally being one large scene when the pages are put together is a nice touch. Though the story felt it didn't really have much of a climax to it. I liked the kind of split story going on between the two teams but I was waiting for the characters to all cross paths in a kinda serendipitous moment toward the end. Though I do thing this style of visual storytelling is strong and would be worth doing more of it should you two continue.
also heck yea wizard market!
They should have walked without rhythm to not attract the worm.
Yea this was a really fun comic. Myrtle and Krissy make for some good magical times. I do like how you two kept the story simple and classic, just with the two teams running into each other, quick conflict, and work it out in the end. Mixing in a quick bit for Krissy's past and some character moments helped give the narrative some oomph to keep it fun.
I would say that some of the action could use a little more kick to it. Having some more dynamic angles and posing that's more extra than the non combat pages could really sell a big worm battle.
Also I really liked the splashes of magical coloring with myrtle's magic. REally made those panels stand out.
My gosh. I cannot get over how visually stunning the graffiti is in your works. Its so rare, at least for me to see tagging and graffiti in the comics I read, which makes tournaments like these so great. You get such a plethora of artists with varying interests and styles that introduce elements you wouldn't even think of pairing in comics, which makes this that much more compelling to me, visually.
The use of it to inform the descending direction of the comic read as we work our way with your character down the building and then following Lu as we work our way back up was so inspired. This layout was something else- just super great and the way this vs tournament was interpreted was definitely unique. What a duo and what a comic!
I dig that this is a continuation from your first round. Having a narrative line comic to comic, especially in a tournament is no easy thing, but this transition seems almost seamless. The unexpected wormy monster busting into the park being something that needs help rather than harm was a nice angle and intro to Krissy's character outside of pretty gob. Also iconic 80's toy?? SOLD.
It was neat to see those bursts of color where applicable during this dark purpley night. It made those moments stand out all the more. I especially love Myrtle's magical manifestation on page 11. The fact it stretched the length of the page to follow the action was a clever move on page layout. It's no easy thing to mix something as mundane as listening to a mix tape to share comic space with a dimensional worm attack, but you two handled it with narrative finesse. Definitely looking forward to more
Shoving this graffiti cover page in my mouth. FONTS AND COLOURS. Ouhoohoo the windows as panelling I love this technique. And also now I want a cronut. GHNDKFJG ALEISTER'S CRONUTS. HAHA TRUCK GETAWAY, WORK SMARTER NOT HARDER. Myrtle's dialogue is so fun. I feel like there could've been a little bit of like, actual interaction between the two duos, but y'all managed to directly continue both sides' comics from round 1, the whole "two stories happening in tandem continuously" thing is really cool, and the fact that this was all one big image file is dope af too. Plus the contrast between the high speed action chase above with the chill slice-of-life snack run was fun. Guess Lu wasn't too happy about being a glorified errand goon last round.
I am already intrigued by that summary. Digging the blue monochrome (bluescale?). The panelling on this first page is very pleasing. When the moon's in the sky... and the music is fly... that's a cool daaaaaate- OH Y'ALL WEREN'T KIDDING THERE'S NO FALSE ADVERTISING THERE IS JUST WORM FUCK YEAH. BIG CHUNGUS. JFHJIFHSDHJHJH WAKE ME UP BEFORE YOU GO GO. Is that Myrtle freshly banished to the pocket dimension? Alas the wizard actions have wizard consequences. PLS IT LOOKS SO SAD ALREADY. Lu and Orfin are going in gay foliage timeout. D'awww I'm glad the worm got to keep her childhood toy. Damn this is a tough match, both comics had elements that were very enjoyable.
Ohh, it's astonishing how multiple rereads gains so much with such a simple concept. The simultaneous plots can be hard to follow on a single path, but are actually very clear when going multiple times. It feels like two comics laid on top of each other, sometimes for the worse but almost always making the world and the characters really feel dense and alive. The contrast between the wizards and their pleasant little night out, and the main pair's intense acrobatics and stylish paints work incredibly well, and the colors lead the eye through both stories perfectly. This comic swung on a risk, and it worked.
The limited color palette is such a good choice, it really sets the mood and keeps up a gentle melancholic atmosphere even when there's violence and intense action. Perfect for a creature so hiddenly gentle and lonely under all the bluster. It also makes the breaks from blue really stand out, making the magic feel more magical, and the mood swing of the inner dialog that much more turbulent. A great quiet follow-up to the bombastic wizard party, it feels a little light but intentionally so. This comic took an opportunity for a breather, and that paid off quite well.
Camel/Sean - Wow, this comic is unexpected in the best way possible. The premise is simple but very effective. I enjoyed poring over each page that looked so vibrant with colors and details. And the way you led the reader's eye throughout the page was very effective. I also loved the cameos on page 5! The contrast between Myrtle and Krissy's sweet conversation (if I can call it that since Myrtle does not speak haha) and the chaos that's going on between Lu and Orfin in the same vicinity without them interacting was such a cool way to showcase all characters in one comic. Did I wish they interacted? Maybe. Did it lessen my enjoyment of the comic? Absolutely not! Great job both of you!
Inky/Cleanwholesomefun - Love that you picked up where you left off from round 1. I am very invested in Krissy and Myrtle's ship/friendship and I wanted to read more about them. That giant worm's face on page 4 was terrifying and hilarious at the same time. I love it haha. Old lady me saw what you did with that 80s song pun on page 5 as well lol. Great choice on the blue palette to give us that nighttime feeling. You guys did great escalating the situation and coming up with a resolution that was very satisfying! I don't know if it's the intention but the whole comic kinda feels like an episode in a Saturday morning cartoon. I really really enjoyed that! You both did great!!
This was a really fascinating design decision from the both of you. The large single-panel page was super awesome and I would love to see you put the entire comic up as one single page upload. I'd be curious to see how that feels if we had a massive "Where's Waldo?" sort of spread. The story was ultimately fairly light, but I can also appreciate that lightness for this comic. On the whole, this was super though. Please do more comics before the end of the year, you both do some of my favorite comics! Excellent work, both of you!
A very cute comic - about what I would hope from both of you. I really love seeing the various touches where you both had your hand on the comic. I can't recall seeing you two collaborate before this tournament, but I think the results have been super nice. Your colors were very well thought-out and the entire comic is comfortable and soft. The story's character engagement and interaction were very nicely done. I really would love to see more work from the two of you in the future as well. I feel an original comic with the two of you at the helm would be very nice to see! Well done!
I really enjoyed the panel to panel/ page to page transition you guys did for this comic. the street feels vibrant and alive and its cool to see the comical chase Orfin and Lu go through! But the only thing is there wasnt much conflict or interaction of any kind with your opponents the sequence was great and It furthered the story with lu and Orfin and technically with myrtle and krissy but they never actually interact with each other which is kinda weird overall since I think even just Orfin/Lu falling down or bumping into them while running would have been ok. That being said I cannot wait to see the next comic with the two on this cool chase!
this pair continues to impress me the OCs and the Artist! loved the setting and the setup of the characters crossing is very believable and fluid! the display of the mages and the more physical focused pair was put to good use in the comic and I enjoyed the nice little flash back of Krissy's origin story being used to related to the poor rampaging monster! coupled with the impressive art style Inky used for the action panels makes for a great mini episode of these characters meeting up for the first time and conveying believable actions for both sides! great job!
Wolkemesser
Hope the comic-making is going well for everyone! These are some really stylin' OCs in this matchup, and I can't wait to see what stories you put them in :)
Comment posted: June 8th, 2023 at 9:21 PM