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Comic completed on October 7th 2025

Oculama

Rematch?! with special guest star, Mackenzie Mackernally.

Voting is closed.

Eric

A very fun comic. Short, sweet. Just a very good gag comic. If memory serves, you were fairly busy and had less time to knock this comic out. With that in mind, you did a good job! Being creative and having some good jokes can carry you pretty far. That being said, the ending could have used something with a little tighter finality to it. Or, adding in some texture of 'tv static' or something to help push the "end of the video" feeling to it. However, this was a solid little entry. Good work!

Eric

This feels like setting up a solid conclusion for Todd and DANNY. The story setup with Todd being grilled by Sera about their morality and everything else was super good. This also was a very nebulous space but was clearly very afterlife, which was neat. Especially betraying poor Mackenzie after beating Sera and escaping. You had the workings of a good story here. A big part is figuring out your follow-through and spending more time developing your art style and finishing all the way. However, one thing in particular is that you have some issues with your panel arrangements. Page Two's opener seems like you had it set up in manga style in the beginning based on what was written? That was a little strange. However, outside of that, this was a nice comic! Good work!

Eric

This was an interesting one. The bit with Mackenzie felt very isolated before bursting stage left is Sera and Todd (& DANNY) to settle their score a bit. It was a surreal and curious combination for the story that resulted in something pretty fun. The new Sera is very interesting, but it also feels like not much has changed beyond her appearance. The redesigned outfit for Mackenzie is snazzy as well. If there's one thing that would have assisted part of the story - more of the Mackernally Clan Rally should have ran away screaming after the fighting was done since Sera was a "monster". Outside of that, this is a nice first round and gives us a fun look at the beginning of this tournament for her. Great work!

Sparkle Magic Didi™

TEMBEL!!!

*ahem*

I mean. Nice work! 13 full color pages is crazy work, you really used every bit of time you had! I love the premise, Mackenzie's massive Irish weird Junction family, the funeral Mackenzie maybe wasn't dead for? All great. Wonderful setting to put your battle in. The dialogue flowed well, and you had a great mix of comedy & action here. And I love the continuation of Sera & Todd's beef. Sera being a cunty (meant in a positive way, ask a gay friend if you're unsure) badass fashion monster is great! That contrast of her looking back from the window and fire was cool. And Mackenzie with the bitchin new suit and outlook on (un)life! I think your comic really worked all around, any critique I would have to give you would mostly be just be because of time crunch. Great job!

Sparkle Magic Didi™

Return of the Mack! Nice to see Mackenzie living his best corporate afterlife. It's a neat idea doing a work presentation type thing, and you get a lot of good jokes with that format! I chuckled at the plea for help, and the idea that a business is extolling the purely capitalistic benefit of employing corpses is hilarious. There's a lot of good ideas here that work well, I just think they could use a little more oomph to help communicate your ideas better. Like, if Sera and Todd had some kind of background, setting them in a scene, sort of a bland corporate environment, or maybe even a different color, it would help ground them. It was a bit hard to tell that they were in the same space at first, since everything was just on the white background.

Sparkle Magic Didi™

Man, bummer for everyone, Danny isn't joking around! Nice job getting your whole story out, and all your pages at roughly the same level of done-ness! I like how interconnected all the characters felt, the relationships helped sell the tension! I think one thing I would say to focus on is trying to make sure everything in your story is clear for the reader. I wasn't really sure where the trio of characters all woke up, and how they knew at the end that that was an exit, and that the goal was to reach the White Diamond. Reading through again, I think that the knife is holding up a note that explains it? Being able to read that note, or even just having Todd or Danny read out the important bits so we know the stakes of the situation would have helped. Another thing that I think could help is using photo references! It all comes with practice, but using pictures for things like poses, props, and settings helped me a LOAD to be able to draw some of those things more convincingly.

Sal.TheSalty

Ahhh always visual treats with you ya little SLIME. Colours on point, the dull tones contrasted with that bright yellow which wraps around into the ending stinger with the gold lined suit gives this comic a unique and wonderful vibe. Iron bolt knuckle dusters kicks fuckin' ass, as does your paneling leading the eyes in solid lines where you'd want a reader to follow additionally helping to create a good sense of space and where characters exist within it (backgrounds babeeey). Within that, some parts of your composition find themselves with empty space that could do with some filling up I reckon, page 4 for instance. Simple use of action lines surrounding the door with onomatopoeia to support the door slamming open can do a lot without even having to draw any additional assets or move stuff around.

There's broad technical skill to be understood I'm sure, sometimes characters proportions can feel a little whack, but never do I feel you lack what you need to tell an effective story, both visually and... writing-ly I don't know the word. Dialogue is killer flowing mostly naturally with only a few parts slightly tripping in my eyes, though that's likely my love of implication rather than overt speech, in that regard you do great.

Sal.TheSalty

FUN!!! Fun is the word of the day for your entry Kazar! A real fun interpretation of The White Diamond, playing around with this 'undeath' shenaniganary. Real FUN-ny dialogue and writing supported by the art (the real actual images killed me first time I saw it and danny having their glasses over the ghost costume similarly eliceted great giggles). As a lover of not putting backgrounds in my own works, I also understand the importance of them, so I'd hope to see them added in future to support your comic rather than the current white backgrounds that lose a bit of context. If The White Diamond is a company, what's it look like! Your comic is short but by no means at all inhibited by that, you've used each character to great effectiveness and leaning into Mackenzie's workplace aesthetic and job here pays of great!

Always entertaining, concise and well paced, this is a great addition and I'd be curious if/how this thread of The White Diamond as a corporation would be continued in future, it's a creative goldmine you've unearthed.

Sal.TheSalty

I'm a real big fan of Todd and Danny's characterizations, complimentary in a natural way. On that note you're writing is VERY solid, some transitions between dialogue can be a tad jarring, for instance although her monologue itself is good and helps set up some themes down the line, Sera's words feel like those of someone who has KNOWN or SEEN Todd in the past, despite only their one brief interaction. Still, I rate your writing high for a reason and that's its purposefully crafted, no dilly dallying to be found, with a great deal of focus given to your opponents which is what OCTs are all about.

Your backgrounds provide a good sense of spacial awareness, and your expressions support the dialogue or lack there of (reaction and internal thought panels work very well), though a small note is you oughta check whether peoples eyes are properly looking at what they are meant to be (Page 3, Panels 10 and 11 a good example of that). The lineart itself shows confident strokes, however I think to support the way you draw characters and backgrounds, with minimal detail that is, thicker lines could be experimented with as currently it has your panels feel "airy" is the best word I have for it. As 99% of a panel tends to be pure white, Sera's blackspotted hair is a good example of how you can create good contrast to make your art clearer (the rest of your technical skill is sure to improve as you keep illustrating so never stop my friend!). This is real good stuff, and I know personally I prioritize writing over art, and you've done real feckin' good in that department, your art supporting it great!

Piñata

You are a great example of an artist that uses their time well. Your pages are fully realized, full color and have all those trademarked details that make this a YOU comic. I specially loved that despite he uniform drab coloring of the funeral hall, your style for grit and texture in your painting makes it interesting.
I read your collab standalone and am aware Sera has changed significantly because, why not? The Junction has seen weirder, but appearances aside, the aspects of what made her Sera Dippity seem sidelined for what feels like a wholly different character. Don't get me wrong this new character is interesting, but I wouldn't of pegged her for a highschool fashionista.
Being present at your own funeral was a nice create take on the Tom Sawyer classic trope. There's something sad in learning Mackenzie's life was so unremarkable, the hijinks and violence of how own funeral was the highlight. There's an immediate endearment and everyman vibe you afford him for the reader to follow along the fantastical events.

Piñata

Your format seems like it was the perfect conditions to frame this as an office presentation. I love the inference of a projector and what the company has to offer down to the silly PowerPoint graphics. I just wish there had been environments and background elements to help show us this was set someplace. An office is essentially a square with dull furniture/chairs which I think would really punch up your paneling to have your characters in a setting. A projector also implies that a room is dark and the presentation is a light source. playing with lights and shadows would've been really fun. Granted I'm not sure the next time you'll need an office environment, but who knows? Definitely suggestions I hope you take into your future comics and battles

Piñata

It's clear that your comfort zone are your own characters. I think the instances where both halves of Todd and Danny have arguments and thoughts to the situation they find themselves in to be the most compelling bit of discussion had in your comic. It also was a very clever recap of when we last left these two for those of us possibly new to what these characters are about.
I know I sound like a broken record, but considering these characters have died, find themselves crossing paths and wondering where they are, establishing the WHERE is very important. I would challenge you to punch up your environments and settings so they have the same amount of personality your characters do. Where are they? why are they in there? how did they rise and manifest together?These are all things that could've been answered by showing instead of telling by establishing those elements in your background drawing.

Rivana

Kazar - Oh my gosh! This comic has left me laughing for real. It's so funny and macabre but the premise all 'made sense'. This has got to be the most creative and amusing way someone has approached the 'lore' behind White Diamond so far. The art could use some more polish and I would've probably used a different font for the text. Though weirdly enough, they also fit the overall theme of the comic.

Rivana

Rhanny - Really enjoyed the dialogue here between the characters. It shines a light on their actions and the choices they make. Don't be afraid to use more spot blacks and fill the background more. Most of the panels made it appear like the characters were standing in empty space. Your writing is pretty solid and I think if you can have your art back it up by using lighting and shadows to evoke the mood of the scene (I recommend this book called Framed Ink), It will enhance your storytelling even more, especially with a character like Todd/Danny.

Rivana

Ninja - Wow, so this is actually a rematch between Todd/Danny and Sera. You did a great job integrating Mackenzie into it as well. Not gonna lie, I was looking for Sera in her old version until I realized I missed a comic of hers XD (I LOVE the new look btw). You brought us a lovely and polished comic as always and the creative ways you tackle your stories are something I always appreciate and look forward to reading. This is such a sweet tale that left me hoping that Sera and Mackenzie meet again!

Mr-Apotheosis

This is a quite good performance!
The funeral setting is interesting, and the alternate universe Mackenzies filling the attendance provide both comedy and intrigue. The world of Junction feels more real for them.
Likewise the conflict between Sera and Todd feels like a continuation of the fight that killed Todd originally.
The sequence where Sera catches the Bullet in her teeth and then spits it out is also cool as hell.
On the critiques side of things, there's still something about your artstyle that I just don't jibe with, and you didn't use your opponents' gimmicks to their full extent.

Mr-Apotheosis

Your art has a lot of room to grow, but as always you make up for inexpert presentation with excellent comedy.
Most of the comedy in this comic comes from the premise, but there are other little bits that enhance it, like DANNY in the ghost costume with a knife, and the line "we retrieve our workers from only ethical sources like Death Games"
If I had a quibble besides the visual, it would be that you don't focus all that much on your opponents' characters either.

Mr-Apotheosis

I think on a pure story level this round might be the best in this match up. You are, though, hampered by both a lack of drawing chops and an lack of expertise in dialogue writing.
There's a stiff flatness to your figures, though you're improving on this front, and likewise a stiff unnaturalness to a lot of your dialogue that's hard to define. For example "held a stone in your hand and struck me down without mercy" feels out of character.
Even then you have some pretty good shots and one liners.
Todd's initial transformation into DANNY is very cool, as is "Stay dead this time" and "If you refuse to act selfishly you don't deserve a second chance". Wait, that's all DANNY lines.
I guess you write him well.

xeno112

solid comic entry per usual from you ninja! great choice to run the comic from the perspective of Mackenzie, at his funeral no less lol! I didnt read the comic that Sera and Todd had there death match so was a good reason to flip back and read it and was pretty visceral so I can see the whole score settling between the two. With the natural progression of them picking right back up where the death games left off and trying to kill each other while still giving a lot of room to mackenzie for inner thoughts was great and mackenzie giving a nice straight man attitude to the mayhem and getting a stylish new look was a nice finish!

xeno112

oh KAZAR I always love how much you can make me laugh with your silly silly comics and this one is no different! I absolutely love the powerpoint/ training video approach to the round lol and even with the ocs just getting into a brawl I still think thats a great place to cut the video so to speak lol. I think maybe a little bit more funnies to extend out to a more traditional style ending would help but not needed. love the comic

xeno112

like i said earlier im new to sera and todd so was nice to go back and read the comics I missed. I do like that you had Todd and Danny both having to deal with sera and the repercussions of the death match. you used the premises of the rematch very well and Sera confronting danny about letting Todd just free roam and do stuff was a pretty good story beat that I look forward to seeing explored in later rounds! gj

Pizza Man

This was a really interesting and humorous concept. I like any comic that starts with crashing a dead beloved office workers funeral. The dialogue at the beginning was really strong but I feel like it began to weaken just a bit at the end, possibly to save for time. The new sera is really cool consider me a big fan. I like how she fixed Mack's outfit at the end as an apology that was a heartwarming touch

Pizza Man

This one was a pretty clever bit. Having the white diamond premise be explained in a presentation by Mack was an entertaining choice. The art is a bit bare and the comic is a bit short. I feel like this joke could've been more like an intro into a very entertaining idea. Hopefully in your next comic we see more of your witty work as I do enjoy your writing quite a bit as it is.

Pizza Man

The premise was an interesting idea though it did feel a little all over the place. It was fun seeing the interactions between Todd and Danny, dedicating more time to giving them more of a relationship this time around was a good move. Both opponents were used pretty well though I feel like Sera was disposed of rather abruptly. I'd love to see one of your comics in color, I've seen it before and it really fleshes out your work.

johannhawk

Now this is amusing. The defeat of Todd/Danny was a little anticlimactic but i can't fault the spectacle of it, especially with the blast wave blowing out the candles. Why the draw the fight to the church anyways? Did Todd think it was safer?

At first i didn't quite catch Todd's partial transformation/manifestation into Danny, was a bit caught off guard by him suddenly appearing at the church windows but it all made sense on the next read through.

I do like Mackernally basically being the provider of a humorous backdrop and keeping the plot rolling but i almost wish that time travel phone was leveraged a little.

johannhawk

The night of the working dead... Even got puns and funny stock photos.

I like the detail that in this comic Todd's memories are somewhat compartmentalized away from Danny's memories. Further compounded by Sera Dippity's transformation into Fashionstein.

I am curious if this would read better or not if each panel, 4-set of panels, or row of panels got its own page. That way there could be a bit more flexibility if each page is smaller. Especially considering this comic is already almost presented as a business slideshow format

johannhawk

ooooh, drama between the split personalities and drama from the consequences of their actions. Having Mackernally and Todd already know each other through work does help get the story into motion and Mack has the good sense to run at the first sign of trouble.

The re-death of Sera Dippity getting faded to black is a valid choice that's unusual but the first stab doesn't seem that dangerous for a reanimated being in my eyes although this is remedied by Dippity having a bunch of stab wounds later.

While this is the only comic in this trio to re-incorporate the future-phone